Thursday, 16 June 2011

The Ark:: an RPG session. Continued

Xephos slowly walks to the door and places his hands on the door and starts to turn it, then he collapses to the floor and grasps a pouch hanging by his side. He starts to cough up blood and pulls a syringe out of the pouch and shoves it into his arm, a misty purple liquid is forced into his arm. for a few seconds he lies very still, then gasps and starts to stand up "stay away from the blood!" he croaks, and the slumps down onto the floor.


In the musty innards of the building, Grexas and Zajeyu exchange worried looks as they realize that their companion`s blood might have something "wrong in it".
The three companions stare at the door in the blackness.

Silence around them, except for that of a liquid dripping somewhere in the dark.
Doubt and fear seem to creep in tho the three men, as they are not sure what to do next.

CUTSCENE:

The black jewel of this part of the world: Glasgow.
Huge towers of concrete and steel let out billowing clouds of thick black smoke. Chimneys of the multitude of production factories underway, vain attempts to recreate an old life style that brought man down to his knees.
Among the towering chimneys, iron and glass buildings are being rebuilt, reconstructed and people are returning, slowly, to live in them.
The streets of the city are filled with women, children and men in which not a trace of a mutation can be seen. It rains heavily and all of them carry transparent overcoats, umbrellas with built in neon lights and oxygen masks. The air quality of the city has never returned to normal, probably never will.
Atop one of the central buildings, from a terrace overlooking the main streets, an elderly man, probably in his fifties, overlooks the city. There is silence behind him, in his office, that is suddenly interrupted by the sound of his door opening and the hurried steps of his captain coming towards him.
The gray haired man turns from the balcony and enters his office, ready to receive whatever news his captain seems eager to deliver.
“It’s been found sir, in a dump of a place south of here, called St. George’s commune.” The captain lets out his breath in ragged outbursts. “Our spy with the low town community of St George reports a whole mess going on… apparently, one of the elder people has shown himself, delivered the…. Er, the thing, to some strange men and disappeared among a battle in the streets.”
The older man stares at his captain while he listens to him relate his story, sits down at his mahogany desk, looks around his red carpeted and highly decorated office and lights a cigar. When the captain is finished, he dumps dead ash on a tray and asks “How about these strange men, were they caught by some one? Last thing we want is the key to the ark falling in the hands of a retarded local authority. And how can this spy know that one of the fey has shown himself, did he describe the ears, the eyes, or… the… power?” The old man clears his throat while assessing his captain’s answer. “Described the power, yes. Some sort of time meddling”. The captain takes a seat in a chair in front of the old man with the cigar. “and there is something else sir… Elsa, of the Hounds is deploying forces there, some heavy vehicles, mercenaries and snipers, apparently there is another party involved in the looking for the sphere.”
“Elsa”, replies the old man, “she is of no consequence, and should not be touched. We must accelerate the search. Deploy the LOBOS. This should be their main and only target, Alpha priority. All resources available to them, spare no expense captain, you tell that to Manriquez, their commander in chief. And tell him to see to it personally, or face me”
The captain rises from his chair, bows to the old man and leaves the office.
Alone in his office, the old man returns to his balcony and flips his cigar over the railing. “Elves are back on the surface then, magic wielding ones. This should be interesting.” He says to himself, and with a smile he takes out an electronic device from his pocket and punches a few keys. A beep sound comes from the device and a low, grumbling and raspy voice comes on “At your command, exalted tlatoani …”. The old man stares at the screen on the device and answers, “St. George’s commune. South of Glasgow, a few days on wheels. Magic has shown itself. It’s time you come in, my friend.” The low voice responds after a second “At your eternal service, my lord, the old days shall not return.”

After standing a few moments in silence, Grexas decides that it's really awkward just standing around in the dark staring at a door. He decides to try to open the door again. rolled 19+2=21 strength check. Grexas walks over to the door and grabs the wheel on one side, he jumps and puts all his weight into turning the wheel. It finally budges and slowly rotates. Grexas stands and turns it the rest of the way before pulling the door open. Once he has it all the way open, he peeks around the door looking for the two people who entered before them. rolled 13+4=17 spot check.


The door handle screams with forced metal. Then Grexas realizes something is making a sound like electric sparks going off. He looks down and notices a bit of smoke coming from a hidden mechanism he hadn't noticed before, a slot for inserting some sort of card it seemed. Now its gone. The handle continues its turn and the door makes a hiss like pressurized air gushing out of some vacuum space.
The odor is a bit pungent, and at a quick glance, Grexas can see a dimly lit huge rectangular chamber. This is a big chamber, rectangular, as far as Grexas can see, and about 100 ft north to south and 35 ft across. Numerous pillars line the walls. The north and west walls have been engraved with strange symbols.
Only Grexas can hear a faint sound of slithering and tapping, coming from the darkened south end of the room.

There are three huge cages about the size of a man, that have red blinking lights next to their doors. The doors are open and the cages empty.
Grexas can spot the exit to the chamber, about 40 ft away, in the north west end of the chamber. it looks like another similar door, and it has a panel of bright red blinking lights, matching the cages's
Grexas edges out from behind the door, taking his pistol from his tail on the way. He moves to stand behind the other men, he looks back and forth between them before finally speaking. "Well guys, we're going to have to go through here to get anywhere, might as well get it over with." He lets out a sigh, and looks into the room one more time before moving. Suddenly Grexas jumps up onto Zajeyu's back, he nudges him in the ribs. "CHARGE MAN, CHARRRGE!" He shouts waving his pistol in the air.

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